AI Insights · Timothy · July 2024
Top 5 Cannabis Games in Portugal Q2 2024: Performance Overview
In Q2 2024, the top 5 cannabis-themed games on a unified platform in Portugal showed varied trends in downloads, revenue, and active users, with some apps experiencing significant fluctuations.
In Q2 2024, the top 5 cannabis-themed games on a unified platform in Portugal exhibited diverse trends in downloads, revenue, and weekly active users, according to data from Sensor Tower.
Hempire - Weed Growing Game by LBC Studios Inc. saw its revenue peaking at $197 in early May, followed by a gradual decline, ending the quarter around $95. Downloads fluctuated, starting strong with 544 in early April but dropping significantly to 21 by the end of June. Weekly active users also decreased from 1.2K at the beginning of the quarter to 497 at the end.
Weed Firm 2: Back To College from Ludum LLC maintained relatively steady revenue, with a peak of $142 in early May and ending the quarter at $76. Downloads had a notable drop from 99 in mid-April to 21 by the end of June. The weekly active users started at 129 and experienced a dip, stabilizing around 71 towards the end of the quarter.
Cheech and Chong Bud Farm by LDRLY had a revenue peak of $146 in mid-May, but it saw a significant drop, closing the quarter at $24. Downloads were minimal throughout the quarter, peaking at 30 in late April and dropping to almost none by the end. Weekly active users remained low but relatively stable, starting at 28 and ending at 25.
Bud Farm: Idle Tycoon Game, also from LDRLY, had a varied revenue performance, peaking at $148 in late April and ending at $25 in June. Downloads peaked at 183 in mid-April but dropped to just 2 by the end of June. Active users started at 118, peaked at 259 in late April, and then declined, ending the quarter with 81.
Weed Inc: Idle Tycoon from Metamoki Inc. had a consistent revenue trend with minor fluctuations, peaking at $72 in early May and ending at $41. Downloads were sporadic, with a peak of 30 in late April and minimal activity towards the end of the quarter. Weekly active users showed an initial rise, peaking at 79 in late April, but declined to 34 by the end of May.
For more detailed insights and data, visit Sensor Tower.